How to Understand the Wata grading scale
Grading collectibles isn’t a simple science. Many would say it is subjective, which is true.
Terms are often used along with grades to help describe a game’s condition, but these terms can be confusing and misleading. Since when is “good” the worst possible condition? Huh?!
Good condition on a low grade certified collectible coin or card | Like other collectibles, we have chosen the tried and true scale, and one that already exists in video games. Our grading scale goes from 0 to 10, with 0 being terrible and 10 being perfect. It’s easy to understand across all levels of collecting experience, especially for anyone who is new to collecting.
Other grading scales go from 0-100 with big gaps between some scores. These are hard to follow and understand. Wata’s grading scale is way more intuitive! We eliminated the descriptions in favor of simple numerical clarity and added a photo guide of games which exemplify the grades. We think this is easier to understand and, if not, we are here to help. |
0-10 scale grades chart, scrolling down | Grading doesn’t have to be confusing or tough. We’ve taken the advice of the community to create a simple scale that is easy to use and understand.
Here’s a quick overview of conditions that will affect grades and what you can expect to see when your game is Wata graded and certified. |
Perfect specimen | (10.0)
This is a perfect specimen with no flaws present and great eye appeal.
While extremely unlikely, this grade exists, but is reserved for the cream of the crop. |
Some games in the 9s range with minute flaws present | (9.8,9.6, 9.4, 9.2, 9.0)
Like other collectibles, we have broken the 9s into more degrees of separation, as this level of detail in condition is usually heavily tied to rarity and value.
For some items, the difference between a 9.2 and a 9.8 can be exceptional, so we want to distinguish it with separate grades, as condition heavily influences value.
The grades from 9.0 to 9.8 fall into the condition of what most people would call “mint”, ranging from borderline to nearly perfect. Flaws within this range are small and easily countable. |
Mint game with flaw | (8.5, 8.0)
These are above average with some notable detraction, close in condition to what most collectors would consider “near-mint.”
A small tear or crush on an otherwise beautiful box. A crease on a mint cart label.
These are nearly perfect, but with some noteworthy flaw. |
Games with creases and stickers causing slight unsightly visual issues | (7.5, 7.0, 6.5, 6.0)
These are all above average condition on a 10-point scale. These games have average, honest wear, but exhibit more signs of use.
With varying degrees of separation, these are likely the lowest grades for game conditions that would satisfy a collector, as the flaws are approaching unsightly, but are not quite there yet. |
Rental cart/box/manual with stickers and graffiti | (5.5, 5.0, 4.5, 4.0)
Here is where condition starts taking a turn for the worse. You may think 5 out of 10 sounds okay, but consider that the condition is less than half of what it could be. Life hasn’t been too kind to this game, overall.
That doesn’t mean it’s worthless, though. Maybe it’s an ex-rental copy of a rare issue that has been cut, stickered or written on. Stuff happens. |
Heavy water damage, etc. | (3.5, 3.0, 2.5, 2.0)
Things are getting pretty bad here. Something out of the ordinary has likely happened. Not nuclear annihilation, but defects like sun fading, water damage, mold, or very heavy wear and tear have occurred. |
rr2 cart, nwc Mario, cut box rare game, etc. | (1.5, 1.0, 0.5)
These grades are reserved for real cases of abuse; the worst of the worst. A crime of some sort has been committed, and these poor games were involved.
These will likely be high end items that hold value in any condition, and need grading to be authenticated as such. |
Proto graded “PRO” or demo graded “GEN”
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(PRO, GEN etc.)
We don’t have a 0.0 grade, because we can’t assign a grade that is essentially no grade.
However, we do have grade alternatives for items that are outliers of the conventional grading practices. We have short abbreviations for these outliers that describe their state instead of a numerical grade.
For example, a prototype will display “PRO” for “prototype” and a demo will display “GEN” for “genuine” where the numerical grade is normally located. Items like these are necessary to authenticate, but don’t make sense to grade based on their unique and handmade nature.
When you see lettering in the place of our numerical grades, you are looking at an item that falls into this “no grade” category. |
Seal rating on a game label | Sealed games also receive a separate letter grade for seal quality.
Instead of combining the two major elements of a sealed game – the box and the seal – we grade each separately.
First, the box is graded just as we would any other item we receive. Next, the seal is given a quality rating that will be displayed along with the numerical grade. |
Crushed game with nice seal showing condition issues to consider | Seal rating are: A++, A+, A, B, & C with A++ being the best possible seal and C being the worst. Just like 4th grade.
With this system, a buyer is given an accurate understanding of the condition of both components, without having to guess which item had a more significant impact on the grade. |
Collector proudly looking at Wata graded and certified game | Using this guide, you will be better equipped to understand and make educated grading decisions yourself.
While you may not be able to precisely predict the grade a game will achieve, being an educated buyer, seller or trader and having a good idea of how things will grade can only help you on your collecting adventure. |